Toys & Games
Virtual Hackathon

Dates : 17th - 19th February, 2021

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Overview

Toys and games have always been an enjoyable means of training young children about life and values in society. Through this hackathon, we wish to educate children about Indian culture, heritage and rituals by immersing them into our cultural richness in a fun, interactive way.

Objective

In order to give visibility to the Indigenous Toys manufacturer, TIG is honored to launch a National level virtual hackathon to encourage Indians to design toy-based games based on Indian tradition, culture, heritage, mythological stories and characters.

Team Formation

School Students/Junior Students

Minimum 2 & Maximum 5 Members per team, out of which one Member is 'Team Leader'. Teams can have One mentor. School teachers/staff/parents can act as mentors.

Register Now Final Submission Guidelines

HEI’s Students

Minimum 2 & Maximum 5 Members per team, out of which one Member is 'Team Leader'. Teams can have One mentor. Professors/faculty members/staff can act as mentors.

Register Now Final Submission Guidelines

Professional & Individuals

Professionals/Toy Experts/any enthusiast can register and participate. Team Size: Minimum 2 & Maximum 5 Members per team, out of which one Member is 'Team Leader'. Teams can have one mentor.

Register Now Final Submission Guidelines

Please Note : Each team has to submit a concept note during the registration process. Download Template

Categories

Problem Statement

With the constant change in lifestyle and adherence to western culture, children, nowadays, are getting detached from Indian culture and are lacking potential knowledge about heritage and rituals. Hence, board games/outdoor games/online games/smart toys need to be treated as pedagogical tools in order to educate children about Indian culture & ethos in a fun, interactive way.

Workshops & Activities

Timeline

Evaluation Process

  • All submissions to be checked by a panel of judges/evaluators.
  • All entries to be checked for their originality.
  • The proposed game must have usage of toys or props (e.g. pieces on chess board or dice in ludo) and in the case of a digital game, the game must include a storyline with props or toys inside the game.
  • The game must reflect Indian culture, tradition and values. The significance of the value proposed can be limited to the local or national level.

The submissions will be evaluated on the following parameters:

  • Innovation, quality & uniqueness
  • Likelihood of success
  • Business potential & job creation objective
  • Relevance and value to the Indian culture & ethos
  • The storyline of the proposed game
  • Use of props or toys
  • Scalability & potential impact

Prizes &
Incentives

The Team

Meghdut Roy Chowdhury

Chief Curator

Pauline Laravoire

Chief Curator

Ravi Ranjan

Curator & Advisor

Shilaz Dutta

Marketing & Branding

Sayan Chakraborty

Operations

Rupal Betai

Operations

Tuhin Saha

Creative & Technical